The Library

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Hundreds on the shelves. Browse directly or let us help you find the perfect game for your group.

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The library

Hundreds of games on the shelves, free to play with your cover. Browse the full list below, or use the search and filters above.

  • 7 Wonders 2–7 players · 30 min · Gateway

    Draft cards to develop your ancient civilization and build its Wonder of the World.

  • 7 Wonders Duel 2 players · 30 min · Two-Player

    Science? Military? What will you draft to win this head-to-head version of 7 Wonders?

  • 7 Wonders: Architects 2–7 players · 25 min · Gateway

    Race against others to assemble your wonder, but speed won't guarantee victory.

  • A Fake Artist Goes to New York 5–10 players · 20 min · Party & Quick

    Everyone draws, but one of you doesn't know what they're drawing. Can you spot them?

  • A Feast for Odin 1–4 players · 120 min · Hobbyist Favorites

    "Puzzle" the life of a Viking Age place as you hunt, farm, craft, raid and explore.

  • Above and Below 2–4 players · 90 min · Hobbyist Favorites

    Build your newly founded village above while exploring the caves and stories below.

  • Acquire 2–6 players · 90 min · Classic Americana

    Found hotel chains, buy in early, and cash out before a rival swallows you whole.

  • Aeon's End 1–4 players · 60 min · Cooperative

    Mages must reach their full potential to defend humanity from terrible monstrosities.

  • Agricola 1–5 players · 150 min · Hobbyist Favorites

    Build your farmstead by sowing fields and raising livestock. But don't forget to eat!

  • Agricola: All Creatures Big and Small 2 players · 30 min · Two-Player

    Breed animals and expand your small farm in this two player version of the original.

  • Akropolis 1–4 players · 30 min · Two-Player

    Stack a Greek city upward, burying what you must to score the districts that matter.

  • Alice Is Missing 3–5 players · 180 min · TTRPG

    A silent RPG played over text messages. Nobody speaks for ninety minutes.

  • Alien Frontiers 2–4 players · 90 min · Hobbyist Favorites

    Roll your ships, dock them at orbital facilities, and colonise the planet below.

  • Animal Upon Animal 2–4 players · 15 min · Kids & Family

    Try not to topple the animals as they climb on top of each other!

  • Anomia 3–6 players · 30 min · Party & Quick

    Card matching with words on the tip of your tongue...

  • Apiary 1–5 players · 90 min · Hobbyist Favorites

    Bees wake from hibernation to explore space, gather resources and settle new worlds.

  • Apples to Apples 4–10 players · 30 min · Classic Americana

    Choose silly or clever word matches to win this popular party game.

  • Arboretum 2–4 players · 30 min · Two-Player

    Plant a garden and hold the right cards back, because your hand decides what scores.

  • Architects of the West Kingdom 1–5 players · 80 min · Hobbyist Favorites

    Will you be a virtuous or nefarious servant of the king? Build your way to glory.

  • Arcs 2–4 players · 120 min · Hobbyist Favorites

    A tight space opera where ambitions shift every chapter and alliances rarely survive.

  • Ark Nova 1–4 players · 150 min · Hobbyist Favorites

    Plan and build a modern, scientifically managed zoo to support conservation projects.

  • Azul 2–4 players · 45 min · Two-Player

    Artfully embellish the walls of your palace by drafting the most beautiful tiles.

  • Azul: Summer Pavilion 2–4 players · 45 min · Gateway

    You're an artisan working on creating striking patterns within a king's palace.

  • Backgammon 2 players · 30 min · Global Classics

    Race your checkers home on the roll of the dice, and hit your rival on the way.

  • Balderdash 2–6 players · 60 min · Classic Americana

    Can you sort the real definition from your opponents' bluffs and fool them too?

  • Bananagrams 1–8 players · 15 min · Classic Americana

    Race to arrange your letter tiles into a crossword before anyone else.

  • BANG! The Dice Game 3–8 players · 15 min · Party & Quick

    Sheriff, outlaws and a renegade roll for shots, beer and dynamite.

  • Barenpark 2–4 players · 45 min · Gateway

    Lay tiles to build the best bear park, fitting every awkward shape into your plot.

  • Barrage 1–4 players · 180 min · Hobbyist Favorites

    Nations vie for hydroelectric dominance in a dystopia where water is power.

  • Battle Line 2 players · 30 min · Two-Player

    Mobilize stronger formations to counter the enemy along an ever-changing battle-line.

  • Battleship 2 players · 30 min · Classic Americana

    Call your shots across the divide and sink the fleet you cannot see.

  • Betrayal at House on the Hill 3–6 players · 60 min · Gateway

    Explore a haunted house as a team ... until one of you turns against the rest.

  • Beyond the Sun 2–4 players · 120 min · Hobbyist Favorites

    Rival factions research a shared technology tree and race each other to the stars.

  • Blank Slate 3–8 players · 30 min · Party & Quick

    Fill in the blank and score only if exactly one other person wrote the same word.

  • Blokus 2–4 players · 30 min · Classic Americana

    Fit your tiles on a shared board with not enough space for everyone.

  • Blood Rage 2–4 players · 90 min · Hobbyist Favorites

    Draft Viking clans, pick your battles, and die gloriously before Ragnarok ends everything.

  • Boggle 1–8 players · 10 min · Classic Americana

    Can you find words no one else can see in the letter grid?

  • Bohnanza 3–7 players · 45 min · Gateway

    Farm beans, harvest crops and trade your way to fortune in this card game classic.

  • Brass: Birmingham 2–4 players · 120 min · Hobbyist Favorites

    Build networks, grow industries, and navigate the world of the Industrial Revolution.

  • Ca$h 'n Guns 4–6 players · 30 min · Party & Quick

    Point your foam pistol, decide who's bluffing, and split the loot among whoever's left.

  • Calico 1–4 players · 45 min · Two-Player

    Sew a quilt that pleases the cats, matches the buttons and never quite does both.

  • Camel Up 2–8 players · 30 min · Gateway

    Which camel will win? Place your bets in this zany family friendly camel racing game.

  • Candy Land 2–4 players · 30 min · Kids & Family

    Follow the coloured path to the Candy Castle. No reading required.

  • Caper: Europe 2 players · 35 min · Two-Player

    Recruit thieves and pull jobs across three European cities, one district at a time.

  • Carcassonne 2–5 players · 45 min · Two-Player

    Shape the medieval French landscape, claiming cities, monasteries, roads, and farms.

  • Cards Against Humanity 4–30 players · 30 min · Classic Americana

    Who can come up with the most hilariously obscene answers in this party game?

  • Cartographers 45 min · Gateway

    Explore lands on behalf of the queen and draw the most proficient maps to earn favor.

  • Cascadia 1–4 players · 45 min · Two-Player

    Create the most harmonious ecosystem as you puzzle together habitats and wildlife.

  • Castle Combo 2–5 players · 25 min · Two-Player

    Build a nine-card village where every card pays off the ones beside it.

  • Catan 3–4 players · 120 min · Gateway

    Collect and trade resources to build up the island of Catan in this modern classic.

  • Catan Junior 2–4 players · 30 min · Kids & Family

    Classic game of island development redesigned for families and a younger audience.

  • Catch Phrase 4–16 players · 30 min · Classic Americana

    Get the word out before the timer does. Don't be holding it when it buzzes.

  • Caylus 1303 2–5 players · 90 min · Hobbyist Favorites

    Quarrelsome master builders compete for supplies and specialists to impress the King.

  • Century: Spice Road 2–5 players · 45 min · Gateway

    Grow and trade spices and use them to gain estate.

  • Champions of Midgard 2–4 players · 90 min · Hobbyist Favorites

    Gain glory by defending a Viking harbor town against trolls, draugr and other beasts.

  • Chaos in the Old World 3–4 players · 120 min · Hobbyist Favorites

    Play a Ruinous Power corrupting the world, each god winning in a different way.

  • Checkers 2 players · 30 min · Global Classics

    Jump, capture, crown a king. Simple enough for anyone, sharp enough to sting.

  • Chess 2 players · 30 min · Global Classics

    Two armies, no luck, and centuries of theory. Take the king.

  • Chutes and Ladders 2–6 players · 30 min · Kids & Family

    Climb the ladders, slide down the chutes, and hope the spinner likes you.

  • Citadels 2–8 players · 60 min · Gateway

    Pick a secret role each round, build your city, and sabotage whoever picked wrong.

  • Clank! 2–4 players · 60 min · Gateway

    Claim your treasures but don't attract the dragon in this deck-building dungeon race.

  • Clans of Caledonia 1–4 players · 120 min · Hobbyist Favorites

    Trade whisky, wool and cheese across 19th-century Scotland and export at the right moment.

  • Clue 2–6 players · 45 min · Classic Americana

    Catch the culprit of a crime by identifying who did it, with what, and where.

  • Cockroach Poker 2–6 players · 20 min · Party & Quick

    It's a cockroach. It's a fly. Will you call the bluff or pass on a trick of your own?

  • Coconuts 2–4 players · 20 min · Kids & Family

    Catapult coconuts into cups. Land three in a row and the monkey is yours.

  • Codenames 2–8 players · 15 min · Party & Quick

    Give your team clever one-word clues to help them spot their agents in the field.

  • Codenames: Duet 2 players · 30 min · Two-Player

    Swap one-word coded clues with your partner, trying to identify specific word cards.

  • Codenames: Pictures 2–8 players · 15 min · Party & Quick

    Give your team one-word coded clues, trying to identify specific image cards.

  • Coimbra 2–4 players · 90 min · Hobbyist Favorites

    Spread your influence across monasteries of Portugal and beyond!

  • Colt Express 2–6 players · 40 min · Gateway

    Program your bandit's moves aboard a moving train, then watch the plan fall apart.

  • Concept 4–12 players · 40 min · Party & Quick

    Select icons to help your team guess a secret word or phrase.

  • Concept Kids: Animals 2–12 players · 20 min · Kids & Family

    Select icons to help your team guess an animal.

  • Concordia 2–5 players · 100 min · Hobbyist Favorites

    Merchants build and trade throughout the Roman Empire to please the Gods.

  • Connect 4 2 players · 10 min · Kids & Family

    Drop your discs and line up four before your opponent sees it coming.

  • Cosmic Encounter 3–5 players · 120 min · Hobbyist Favorites

    Conquer the galaxy with shifting alliances and the unique powers of your alien race.

  • Coup 2–6 players · 15 min · Party & Quick

    Bluff (and call bluffs!) to victory in this card game with no third chances.

  • Cribbage 2–6 players · 30 min · Global Classics

    Count to fifteen, peg your way round the board, and never miss a run you were owed.

  • Cross Clues 2–6 players · 10 min · Party & Quick

    Give one-word clues to place words on a secret grid. Everyone wins or nobody does.

  • Cryptid 3–5 players · 50 min · Gateway

    Everyone holds one clue to the creature's hiding place. Ask well and find it first.

  • Cthulhu: Death May Die 1–5 players · 120 min · Cooperative

    Investigators fight back against the Ancient Ones. Losing your mind is part of the plan.

  • D&D Player's Handbook 2–8 players · 240 min · TTRPG

    The reference copy. Ask at the counter.

  • D&D Starter Set 2–6 players · 240 min · TTRPG

    Everything you need for a first adventure. Pre-made characters and dice included.

  • Daybreak 1–4 players · 120 min · Cooperative

    Work together to decarbonise the planet before the climate crisis outruns you.

  • Dead of Winter 2–5 players · 120 min · Cooperative

    As you struggle to keep survivors alive, how will you value group vs. personal needs?

  • Deception: Murder in Hong Kong 4–12 players · 20 min · Party & Quick

    Interpret forensic evidence to solve a murder. Beware, the murderer may be among you!

  • Decrypto 3–8 players · 45 min · Party & Quick

    Decipher your opponents' code before they decipher yours. Don't get caught.

  • Deep Sea Adventure 2–6 players · 30 min · Party & Quick

    2-6 Treasure Hunters share the same submarine. Who will prevail?

  • Detective Club 4–8 players · 45 min · Party & Quick

    Everyone illustrates the same secret word, except the one player who never heard it.

  • Dinosaur Island 1–4 players · 120 min · Hobbyist Favorites

    Splice dinosaurs, build the park, and try to keep the guests from being eaten.

  • Distilled 1–5 players · 150 min · Hobbyist Favorites

    Buy ingredients, run the still, and age the spirits that will make your name.

  • Dixit 3–6 players · 30 min · Party & Quick

    Give the perfect clue so most (not all) players guess the right surreal image card.

  • Dominion 2–4 players · 30 min · Two-Player

    Acquire the most valuable lands by building your deck with treasure and power cards.

  • Dominoes 2–10 players · 30 min · Global Classics

    The Caribbean partner game. Slam your tile, block your rivals, count what they're stuck with.

  • Don't Break the Ice 2–4 players · 20 min · Kids & Family

    Tap, tap, tap your way to victory, or a plastic ice-block crashing defeat?

  • Dorfromantik 1–6 players · 60 min · Two-Player

    Lay tiles to grow a gentle countryside, chasing quiet goals together.

  • Dr. Eureka 2–4 players · 15 min · Kids & Family

    Move the balls between test tubes to match the formula. First scientist there wins.

  • Dragomino 2–4 players · 15 min · Kids & Family

    Kingdomino for little ones. Match the land, hatch the eggs, collect the baby dragons.

  • Dragon's Breath 2–4 players · 20 min · Kids & Family

    A frozen tower of gems is melting. Guess the correct color gem and reap the rewards!

  • Dread 3–6 players · 180 min · TTRPG

    Horror RPG with no dice. Pull from a Jenga tower and hope.

  • Dune: Imperium 1–4 players · 120 min · Hobbyist Favorites

    Influence, intrigue, and combat in the universe of Dune.

  • Dungeon Lords 2–4 players · 90 min · Hobbyist Favorites

    Build a dungeon, hire monsters, and dread the heroes coming to ruin it.

  • Dungeon Petz 2–4 players · 90 min · Hobbyist Favorites

    Raise monstrous pets and sell them to demanding Dungeon Lords for fame and fortune.

  • Earth 1–5 players · 90 min · Hobbyist Favorites

    Grow an ecosystem of plants and terrain where every card you play feeds the next.

  • El Grande 2–5 players · 120 min · Hobbyist Favorites

    Use your caballeros to control regions of medieval Spain, keeping clear of the King!

  • Elder Sign 1–8 players · 90 min · Cooperative

    Roll dice to investigate the horrors of Arkham alone or as a group.

  • Endeavor: Deep Sea 1–4 players · 120 min · Hobbyist Favorites

    Crew your vessel, dive the ocean, and publish the discoveries no one else reached.

  • Ethnos 2–6 players · 60 min · Gateway

    Rally bands of fantasy folk and claim kingdoms before the dragons end the age.

  • Everdell 1–4 players · 80 min · Hobbyist Favorites

    Gather resources to develop a harmonious village of woodland critters and structures.

  • Evolution 2–6 players · 60 min · Gateway

    Adapt in an ever-changing ecosystem where food is scarce and predators lurk.

  • Exploding Kittens 2–5 players · 15 min · Party & Quick

    Draw cards until someone doesn't. Defuse it, or you're out.

  • Fantasy Realms 2–6 players · 20 min · Two-Player

    Ten cards, endless combinations. Rebuild your hand until the whole thing sings.

  • Faraway 2–6 players · 25 min · Two-Player

    Play cards forward, score them backward, and find you built it in the wrong order.

  • Fiasco 3–5 players · 120 min · TTRPG

    No GM, no prep. Small-town crime that goes badly wrong in one sitting.

  • Finspan 1–5 players · 60 min · Two-Player

    Wingspan beneath the waves. Grow a shoal through the ocean's three depths.

  • Five Tribes 2–4 players · 80 min · Hobbyist Favorites

    Move assassins, elders & builders through Naqala to claim oases & control djinns.

  • Flamecraft 1–5 players · 60 min · Gateway

    Send your dragons shopping around a cosy town and stock the finest shops in it.

  • Flamme Rouge 2–4 players · 45 min · Gateway

    Give orders to your peloton and avoid exhaustion in this card-pedaled Tour de Force.

  • Flash Point: Fire Rescue 2–6 players · 45 min · Cooperative

    Smoke! Fire! Work as a team to save as many as you can from a blazing inferno.

  • Flip 7 3–18 players · 20 min · Party & Quick

    Push your luck for a seventh unique card. Two of a kind and you lose the lot.

  • Food Chain Magnate 2–5 players · 240 min · Hobbyist Favorites

    Strategically hire and manage your workforce to outcompete rival fast food chains.

  • For Sale 3–6 players · 30 min · Gateway

    What's your bid? Bid on promising property bundles, then sell properties for checks.

  • For the Queen 2–6 players · 120 min · TTRPG

    Draw a card, answer a question, and build a story with strangers in an hour.

  • Forbidden Desert 2–5 players · 45 min · Cooperative

    Race to find parts to an ancient flying machine before you succumb to sand or sun.

  • Forbidden Island 2–4 players · 30 min · Cooperative

    You and your fellow adventurers try to make it out alive before the island sinks.

  • Forest Shuffle 2–5 players · 60 min · Two-Player

    Build a woodland of trees and the creatures that live in them, card by card.

  • Fun Facts 4–8 players · 30 min · Party & Quick

    Everyone answers a question with a number, then guess the order without saying a word.

  • Galaxy Trucker 2–4 players · 60 min · Gateway

    Prepare for unknown dangers by building the best spaceship possible.

  • Ghost Blitz 2–8 players · 20 min · Kids & Family

    Grab the right wooden object the instant you spot it. Wrong grab, wrong ghost.

  • Gizmos 2–4 players · 50 min · Gateway

    Gather energy marbles to build gizmos parts and trigger chain reactions and combos.

  • Glass Road 1–4 players · 80 min · Hobbyist Favorites

    Fire glass and brick in the Bavarian forest, where your rivals' choices trigger yours.

  • Glen More II: Chronicles 2–4 players · 120 min · Hobbyist Favorites

    Expand your Scottish clan by trading livestock, making whisky and gaining landmarks.

  • Gloomhaven 1–4 players · 120 min · Hobbyist Favorites

    Vanquish monsters with strategic cardplay. Fulfill your quest to leave your legacy!

  • Go 2 players · 180 min · Global Classics

    Place stones, surround territory, and find out how deep the simplest rules can go.

  • Grand Austria Hotel 2–4 players · 120 min · Hobbyist Favorites

    Serve guests and prepare rooms to be the best hotelier in the Viennese modern age.

  • Great Western Trail 2–4 players · 150 min · Hobbyist Favorites

    Use strategic outposts and navigate danger as you herd your cattle to Kansas City.

  • Green Team Wins 3–12 players · 15 min · Party & Quick

    Answer the way you think everyone else will. Match the crowd and you all win.

  • Guess Who? 2 players · 20 min · Kids & Family

    Ask yes-or-no questions and flip down faces until only the right one is standing.

  • Gulo Gulo 2–6 players · 20 min · Kids & Family

    Pluck an egg from the nest with a steady hand and don't wake the wolverine.

  • Hanabi 2–5 players · 25 min · Cooperative

    Give hints to create sets of fireworks and try to avoid a pyrotechnical disaster.

  • Hanamikoji 2 players · 15 min · Two-Player

    Win the favor of the geishas through careful speculation and bold moves.

  • Hansa Teutonica 2–5 players · 90 min · Hobbyist Favorites

    Build networks of merchants along the roads and market towns of the Hanseatic League.

  • Happy Salmon 3–8 players · 2 min · Party & Quick

    High five, fist bump, switch places and have fun together. Be the fastest to win.

  • Harmonies 1–4 players · 45 min · Two-Player

    Stack coloured tokens into habitats and place the animals that want to live there.

  • Harry Potter: Hogwarts Battle 2–4 players · 60 min · Cooperative

    Battle for the fate of the Wizarding World over your 7 years at Hogwarts.

  • Heat: Pedal to the Metal 1–6 players · 60 min · Gateway

    Shift gears and manage your engine heat as you push a 1960s racer through the corners.

  • High Society 3–5 players · 30 min · Gateway

    Bid lavishly for luxury, but whoever ends the night poorest loses everything.

  • Hitster 2–10 players · 30 min · Party & Quick

    Hear a song, guess its year, and slot it into your timeline before anyone else.

  • Hive Pocket 2 players · 20 min · Two-Player

    Hop, fly, crawl and keep the Hive intact to surround the enemy Queen Bee and win!

  • Horrified 1–5 players · 60 min · Cooperative

    Classic movie monsters terrorize a town! Can your team stop them in time?

  • Hot Streak 2–8 players · 20 min · Party & Quick

    Name things in a category fast. Repeat someone else's answer and it's worth nothing.

  • Hues and Cues 3–10 players · 30 min · Party & Quick

    Give a one or two word clue and see how close the table gets on the colour grid.

  • Hungry Hungry Hippos 2–4 players · 10 min · Kids & Family

    Hammer the lever, gobble the marbles, make an enormous racket. Ninety glorious seconds.

  • ICECOOL 2–4 players · 30 min · Kids & Family

    Flick your penguin through the school, snatch fish, and slip past the hall monitor.

  • Imagine 3–8 players · 20 min · Party & Quick

    Layer transparent cards to act out a film, a book or a phrase without a single word.

  • Imperial Settlers 1–4 players · 90 min · Hobbyist Favorites

    Construct buildings, harvest resources, and attack your neighbor!

  • Ingenious 1–4 players · 45 min · Two-Player

    Place hexagonal tiles to score lines of colors.

  • Inis 2–4 players · 90 min · Hobbyist Favorites

    Claim the isle through presence, not slaughter. Three routes to the crown, all contested.

  • Innovation 2–5 players · 60 min · Hobbyist Favorites

    Guide your civilization with inventions from the stone age through to the modern era.

  • Insider 4–8 players · 15 min · Party & Quick

    20 questions with a twist... a time limit and a sneaky insider who knows the answer!

  • Isle of Skye 2–5 players · 50 min · Gateway

    Buy and sell tiles of the Scottish highlands, pricing your own land against your rivals.

  • Istanbul 2–5 players · 60 min · Hobbyist Favorites

    Send your assistants through the shops of Istanbul as you race to acquire rubies.

  • It's a Wonderful World 1–5 players · 45 min · Gateway

    Draft cards and build an empire, turning today's resources into tomorrow's production.

  • ito 2–10 players · 10 min · Party & Quick

    You each hold a secret number. Describe it well enough to put the table in order.

  • Jaipur 2 players · 30 min · Two-Player

    Trade and sell goods to become the most wealthy merchant in this short game for two.

  • Jamaica 2–6 players · 60 min · Gateway

    Race around the island, raid your neighbours, and keep your hold stocked for the finish.

  • Jenga 1–8 players · 20 min · Classic Americana

    How high can you go before your tower comes crashing down!?

  • Just One 3–7 players · 60 min · Party & Quick

    Give unique one-word clues so someone can guess one word!

  • Karak 2–5 players · 45 min · Kids & Family

    A dungeon crawl for young adventurers. Flip a tile, fight a monster, grab the treasure.

  • Keyflower 2–6 players · 120 min · Hobbyist Favorites

    Bid for tiles with the same workers you need to use them. Every auction costs you twice.

  • King of Tokyo 2–6 players · 30 min · Gateway

    Prove your dominance by destroying Tokyo or by being the last monster left standing.

  • Kingdomino 2–4 players · 25 min · Two-Player

    Build a kingdom with varied terrains on domino-shaped tiles in this fast family game.

  • KLASK 2 players · 10 min · Two-Player

    Use magnets to push a ball into the goal, but beware of falling in yourself!

  • Labyrinth 2–4 players · 20 min · Kids & Family

    Hunt for treasure in an ever-changing maze. Will you open a path? Or block a rival?

  • Legendary: A Marvel Deck Building Game 1–5 players · 60 min · Cooperative

    Recruit heroes into your deck and stop a Marvel mastermind before the scheme completes.

  • Libertalia 2–6 players · 60 min · Gateway

    Every pirate plays the same crew cards. Guess what your rivals will pick and out-loot them.

  • Loopin' Louie 2–4 players · 10 min · Kids & Family

    Louie's plane keeps buzzing the barnyard. Swat him away and protect your chickens.

  • Lords of Waterdeep 2–5 players · 120 min · Gateway

    Deploy agents and hire adventurers to expand your control over the city of Waterdeep.

  • Lorenzo il Magnifico 2–4 players · 120 min · Hobbyist Favorites

    Renaissance families compete for patronage, territory and the favour of the church.

  • Lost Cities 2 players · 30 min · Two-Player

    Set out on expeditions, but will your findings outweigh the cost of each adventure?

  • Lost Ruins of Arnak 1–4 players · 120 min · Hobbyist Favorites

    Explore an island to find resources and discover the lost ruins of Arnak.

  • Love Letter 2–4 players · 20 min · Party & Quick

    Can you get a letter to the princess or remove all your rivals? You win either way!

  • Magic Maze 1–8 players · 15 min · Cooperative

    Silently cooperate to rob a labyrinthine shopping mall before time runs out.

  • Mahjong (Chinese) 3–4 players · 120 min · Global Classics

    Draw and discard tiles to complete a winning hand of suits, winds and dragons.

  • Mancala 2 players · 10 min · Global Classics

    Sow the seeds around the board and capture the most before the rows run empty.

  • Mandala 2 players · 20 min · Two-Player

    Create and destroy mandalas in this beautifully tense abstract game for two.

  • Marvel Champions 1–4 players · 90 min · Cooperative

    Battle Marvel villains with unique teams of iconic heroes in this LCG.

  • Marvel United 1–4 players · 40 min · Cooperative

    Cooperate as Marvel Heroes to stop the Villains' master plans!

  • Mausritter 2–5 players · 180 min · TTRPG

    You are a mouse with a sword. Small adventures, real danger, kid-friendly.

  • Mechs vs. Minions 2–4 players · 120 min · Cooperative

    Pilot a clumsy mech with your friends, programming moves that go wrong together.

  • MicroMacro: Crime City 1–4 players · 45 min · Two-Player

    One enormous black-and-white map. Follow the little figures and solve the crime.

  • Modern Art 3–5 players · 45 min · Gateway

    Auction paintings, talk up your own artists, and sell before the market turns.

  • Monikers 4–16 players · 60 min · Party & Quick

    Get your friends to guess the name on the card with different rule each round.

  • Monopoly 2–8 players · 180 min · Classic Americana

    Buy the board, build the houses, bankrupt your friends. You know how this goes.

  • Monopoly: Brooklyn Edition 2–6 players · 120 min · Classic Americana

    The same ruthless property game, played across Prospect Park, Coney Island and the Bridge.

  • Monza 2–6 players · 15 min · Kids & Family

    Children roll colored dice and race cars ahead in strategic order, as the dice allow.

  • My First Carcassonne 2–4 players · 20 min · Kids & Family

    Lay tiles to grow the town and place your little people on every road you finish.

  • My First Orchard 1–4 players · 10 min · Kids & Family

    Harvest the fruit in the orchard before the raven reaches the end of the trail.

  • Mysterium Park 2–6 players · 45 min · Cooperative

    It's cotton candy, circus, dark secrets - a psychic investigation at Mysterium Park!

  • Next Station: London 1–4 players · 30 min · Two-Player

    Draw the Underground line by line, all on your own map, all at once.

  • No Thanks! 3–7 players · 20 min · Gateway

    Take a card, pay to say no thanks or take what you must to score the least.

  • Nova Luna 1–4 players · 60 min · Two-Player

    Take tiles from the moon wheel and complete patterns before your time runs out.

  • Obsession 1–4 players · 90 min · Hobbyist Favorites

    Restore your family estate in Derbyshire, court the right guests, and marry well.

  • One Night Ultimate Werewolf 3–10 players · 10 min · Party & Quick

    An app-optional Werewolf that lasts but a single night. Wolves and villagers beware!

  • One-page RPG binder 3–6 players · 60 min · TTRPG

    Honey Heist, Lasers & Feelings and friends. Whole games that fit on one page.

  • Onitama 2 players · 20 min · Two-Player

    Assert your martial prowess by harnessing the power of various animal spirits.

  • Operation 1–6 players · 10 min · Kids & Family

    Help the patient without hurting him!

  • Orleans 2–5 players · 90 min · Hobbyist Favorites

    Craftsmen, scholars & monks can help you reign supreme—but who will turn up to help?

  • Othello 2 players · 30 min · Global Classics

    A minute to learn, a lifetime to master. Flip the board to your colour.

  • Outfoxed! 2–4 players · 20 min · Kids & Family

    Gather clues with your detective pals to catch that crafty fox before it skips town!

  • Paladins of the West Kingdom 1–4 players · 120 min · Hobbyist Favorites

    Defend the borderlands and convert the outlands, building faith and strength at once.

  • Paleo 2–4 players · 60 min · Cooperative

    Your Stone Age tribe must work together to eat, survive, and develop new tech.

  • Pandemic 2–4 players · 45 min · Cooperative

    Your team of experts must prevent the world from succumbing to a viral pandemic.

  • PARKS 1–5 players · 60 min · Gateway

    Hike through National Parks tiles, collecting memories and admiring gorgeous scenery.

  • Patchwork 2 players · 30 min · Two-Player

    Piece together a quilt and leave no holes to become the button master.

  • Pathfinder Beginner Box 2–7 players · 240 min · TTRPG

    Crunchier than D&D, deeply customizable characters.

  • Pax Pamir 2–5 players · 120 min · Hobbyist Favorites

    Afghan tribes play the great powers off each other. Back the winning side, or change it.

  • Perudo 2–10 players · 30 min · Party & Quick

    Bid on dice you cannot see, and call the liar before the liar calls you.

  • Phantom Ink 2–8 players · 15 min · Party & Quick

    The spirit answers one letter at a time. Work out the word before your team runs dry.

  • Pictionary 3–16 players · 90 min · Classic Americana

    Draw it badly and fast. Your team has to guess before the sand runs out.

  • Pictomania 3–6 players · 25 min · Party & Quick

    Pictionary chaos. Everyone draws and guesses at the same time.

  • PitchCar 2–8 players · 30 min · Kids & Family

    Flick your racer round a wooden track without sending it off the edge.

  • Playing cards (standard 52) Global Classics

    One deck, a hundred games. Ask us for spades, hearts, gin or bid whist.

  • Poetry for Neanderthals 2–12 players · 15 min · Party & Quick

    A single-syllable word game in which you must speak good or get hit with stick!

  • Port Royal 2–5 players · 50 min · Gateway

    Flip cards for profit, but push your luck too far and the whole harbour is lost.

  • Potion Explosion 2–4 players · 45 min · Gateway

    Collect and combine ingredients to mix potions and try to become Student of The Year.

  • Power Grid 2–6 players · 120 min · Hobbyist Favorites

    Buy plants at auction, feed them fuel, and light more cities than anyone else.

  • Praga Caput Regni 1–4 players · 150 min · Hobbyist Favorites

    Build medieval Prague, where every action you take makes it cheaper for a rival.

  • Project L 1–4 players · 40 min · Two-Player

    Collect polyomino pieces and fill puzzles that give you better pieces to fill more.

  • Puerto Rico 3–5 players · 150 min · Hobbyist Favorites

    Ship goods, construct buildings, and choose roles that benefit you more than others.

  • Quacks & Co. 2–4 players · 25 min · Kids & Family

    Pull ingredients from your bag and race your horse, but don't let the pot boil over.

  • Qwirkle 2–4 players · 45 min · Classic Americana

    Complete a set of shapes or colors among the criss-crossing tiles for big points!

  • Ra 2–5 players · 60 min · Gateway

    Fancy an auction to acquire ancient monuments, pharaohs, and relics? Invoke Ra!

  • Race for the Galaxy 2–4 players · 60 min · Hobbyist Favorites

    Settle worlds and build developments in a fast card engine with no board at all.

  • Raiders of the North Sea 2–4 players · 80 min · Hobbyist Favorites

    Gather your Viking crew in order to plunder seas and lands for glory!

  • Railroad Ink 1–6 players · 30 min · Two-Player

    Build a network of rails and roads through a watery landscape.

  • Rat-a-Tat Cat 2–6 players · 10 min · Kids & Family

    Remember your low cards, peek when you can, and knock before anyone beats you.

  • Ready Set Bet 2–9 players · 60 min · Party & Quick

    Bet fast and loud while the horses run. The commentary is half the fun.

  • Regicide 1–4 players · 30 min · Two-Player

    A co-op card game against a deck of royals, played with an ordinary pack.

  • Res Arcana 2–4 players · 60 min · Hobbyist Favorites

    Mages spend essence to power artefacts and claim places of power in a tight half hour.

  • Revive 1–4 players · 120 min · Hobbyist Favorites

    Wake beneath the ice and rebuild civilisation, unlocking your faction's powers as you go.

  • Rhino Hero: Super Battle 2–4 players · 20 min · Kids & Family

    Build a wobbling tower of walls and floors, then send your heroes up it.

  • Rising Sun 3–5 players · 120 min · Hobbyist Favorites

    Feudal clans negotiate, betray and go to war across a beautifully political Japan.

  • Robinson Crusoe 1–4 players · 120 min · Cooperative

    Work together — with friends or with Friday — to survive on a deserted island.

  • Roll for the Galaxy 2–5 players · 45 min · Hobbyist Favorites

    Utilize your dice populace to develop technologies, settle worlds, and ship goods.

  • Root 2–4 players · 90 min · Hobbyist Favorites

    Decide the fate of the woodland as asymmetric factions fight for contrasting goals.

  • Rummikub 2–4 players · 60 min · Global Classics

    Play runs and sets from the pool, and rearrange the whole table to fit yours in.

  • Saboteur 3–10 players · 30 min · Party & Quick

    You are dwarves laying tunnel cards to get gold: but which one of you is the traitor?

  • Sagrada 1–4 players · 45 min · Two-Player

    Craft the best stained-glass windows by carefully placing colorful translucent dice.

  • Santorini 2–4 players · 20 min · Two-Player

    Use different divine powers to build and climb the towers!

  • Say Anything 3–8 players · 30 min · Party & Quick

    Ask anything you like, then bet on which answer your friends thought was best.

  • Scattergories 2–6 players · 30 min · Classic Americana

    Twelve categories, one letter, ninety seconds. Match another player and you both score nothing.

  • SCOUT 2–5 players · 20 min · Gateway

    You cannot reorder your hand. Play a stronger set than the last, or steal a card.

  • Scrabble 2–4 players · 90 min · Classic Americana

    Carefully place your lettered tiles to make high-scoring words.

  • Scythe 1–5 players · 115 min · Hobbyist Favorites

    Five factions vie for dominance in a war-torn, mech-filled, dieselpunk 1920s Europe.

  • Sea Salt & Paper 2–4 players · 45 min · Two-Player

    Fold origami sea creatures and decide when to stop before someone stops you.

  • Sequence 2–12 players · 30 min · Classic Americana

    Play a card, claim a space, and line up five in a row before the other team.

  • SETI: Search for Extraterrestrial Intelligence 1–4 players · 160 min · Hobbyist Favorites

    Scan the sky, launch probes, and be the first to prove we are not alone.

  • Skull 3–6 players · 45 min · Party & Quick

    Does the token hide a flower or skull? Bid, bluff and laugh with striking components.

  • Skull King 2–8 players · 30 min · Gateway

    Does the token hide a flower or skull? Bid, bluff and laugh with striking components.

  • Sky Team 2 players · 20 min · Two-Player

    Two pilots, one cockpit, no talking. Place your dice and land the plane.

  • Slay the Spire 1–4 players · 150 min · Cooperative

    Climb the spire as a team, building a deck that gets sharper with every floor.

  • Sleeping Queens 2–5 players · 20 min · Kids & Family

    Kings wake fantastical queens and dragons chase off knights in this fun card game!

  • Small World 2–5 players · 80 min · Gateway

    Pick a fantasy race, conquer what you can, then abandon them before they decline.

  • Smart10 2–8 players · 120 min · Party & Quick

    Ten answers, one question, and every extra guess could take the whole lot away.

  • So Clover! 3–6 players · 30 min · Party & Quick

    Work together using one-word clues to disentangle word pairs.

  • Sorry! 2–4 players · 30 min · Kids & Family

    Send your rivals home with a smile and race your pawns around to safety.

  • Space Base 2–5 players · 60 min · Gateway

    Amass spaceships for your fleet as you roll your way to domination.

  • Spirit Island 1–4 players · 120 min · Cooperative

    Island Spirits join forces using elemental powers to defend their home from invaders.

  • Splendor 2–4 players · 30 min · Gateway

    Renaissance merchants race to grab gems, acquire property, and please nobility.

  • Splendor Duel 2 players · 30 min · Two-Player

    Renaissance merchants go head to head to please nobility by collecting jewels.

  • Spot it! 2–8 players · 15 min · Party & Quick

    Quick! Which symbol is on both cards? Race others to gather or dump your cards.

  • Spyfall 2 3–12 players · 15 min · Party & Quick

    Oust up to two spies with new locations and even more players!

  • Stone Age 2–4 players · 90 min · Gateway

    Prehistoric tribes struggle to survive and adapt. Which one will rise to the top?

  • Survive: Escape from Atlantis! 2–4 players · 60 min · Gateway

    The island is sinking. Swim your people to safety past sharks, whales and your friends.

  • Sushi Go Party! 2–8 players · 20 min · Party & Quick

    Pass sushi around a bigger table and take the best dishes. Save room for dessert!

  • Taboo 4–10 players · 20 min · Classic Americana

    Describe the word without saying any of the five words you most want to say.

  • Taco Cat Goat Cheese Pizza 2–8 players · 30 min · Party & Quick

    Act fast when the flipped card actually is that taco, cat, goat, cheese, or pizza...

  • Take 5 2–10 players · 45 min · Party & Quick

    Play a card, take a row, and count the bull heads you did not want.

  • Takenoko 2–4 players · 45 min · Gateway

    Grow a bamboo garden for the Emperor while a hungry panda eats your best work.

  • Tales of the Arabian Nights 2–6 players · 120 min · Gateway

    Wander a storybook world where every choice reads you a new page of your fate.

  • Tapestry 1–5 players · 120 min · Hobbyist Favorites

    Lead a unique civilization to greatness through cultural and technological advances.

  • Targi 2 players · 60 min · Two-Player

    Meet at the crossings of the Sahara to trade, and block your rival where it hurts.

  • Telestrations 4–8 players · 30 min · Party & Quick

    Guess what they drew, then draw what they guessed, and see how funny the changes get.

  • Tempel des Schreckens 3–10 players · 15 min · Party & Quick

    Adventurers and guardians open the same doors, but only one side wants the treasure found.

  • Teotihuacan: City of Gods 1–4 players · 120 min · Hobbyist Favorites

    Worker dice grow older each turn as you raise the great pyramid of the city of gods.

  • Terra Mystica 2–5 players · 150 min · Hobbyist Favorites

    Play fantastical factions. Expand your influence by terraforming and joining cults.

  • Terraforming Mars 1–5 players · 120 min · Hobbyist Favorites

    Compete with rival CEOs to make Mars habitable and build your corporate empire.

  • Terraforming Mars: Ares Expedition 1–4 players · 60 min · Hobbyist Favorites

    Compete with rival CEOs to make Mars habitable and build your corporate empire.

  • That's Not a Hat 3–8 players · 15 min · Party & Quick

    Swap gifts you can no longer see and remember what you're actually holding.

  • That's Pretty Clever 1–4 players · 30 min · Two-Player

    Draft dice to mark numbers on your scoresheet, comboing bonuses to power your points.

  • The Castles of Burgundy 2–4 players · 90 min · Hobbyist Favorites

    Build your princedom into a bustling metropolis of commerce.

  • The Crew: Mission Deep Sea 2–5 players · 20 min · Cooperative

    Explore the deep sea, outwit fate, and discover the mythic land of Mu!

  • The Fuzzies 2–4 players · 15 min · Kids & Family

    Pull a fuzzy from the tower without bringing the whole fluffy thing down.

  • The Gang 3–6 players · 20 min · Party & Quick

    A co-op poker heist. Rank your hands together and pull the job without saying much.

  • The Isle of Cats 1–4 players · 90 min · Gateway

    Rescue cats from a sinking island and fit them into your ship before it sails.

  • The Lord of the Rings: Duel for Middle-earth 2 players · 30 min · Two-Player

    Two players contest Middle-earth in a tense head-to-head draft.

  • The Lord of the Rings: Fate of the Fellowship 1–5 players · 150 min · Cooperative

    Guide the Fellowship across Middle-earth while the Shadow closes in behind you.

  • The Magic Labyrinth 2–4 players · 30 min · Kids & Family

    Walk the maze from memory. Hit a hidden wall and your marble drops straight out.

  • The Mind 2–4 players · 20 min · Cooperative

    Play your cards in ascending order without communicating. Timing is key!

  • The Pillars of the Earth 2–4 players · 120 min · Hobbyist Favorites

    Build a cathedral over decades, hiring the craftsmen your rivals leave behind.

  • The Princes of Florence 1–5 players · 100 min · Hobbyist Favorites

    Attract artists and scholars to your court and stage the finest works of the age.

  • The Quacks of Quedlinburg 2–4 players · 45 min · Gateway

    Pull ingredients from your stock to make your pot bubble, but hopefully not explode!

  • The Quest for El Dorado 2–4 players · 60 min · Two-Player

    Race through a dense South American jungle in pursuit of the legendary city of gold.

  • The Quiet Year 2–4 players · 240 min · TTRPG

    Draw the map of your community's last quiet year, one season at a time.

  • The Red Cathedral 1–4 players · 80 min · Hobbyist Favorites

    Rival families build Saint Basil's, claiming the parts of the cathedral that pay best.

  • The Resistance: Avalon 5–10 players · 30 min · Party & Quick

    Loyal servants of Arthur run missions while Mordred's spies quietly sabotage them.

  • The Taverns of Tiefenthal 2–4 players · 60 min · Hobbyist Favorites

    Fill your tavern, upgrade your beer, and build a deck of the customers you want back.

  • The Voyages of Marco Polo 2–4 players · 100 min · Hobbyist Favorites

    Travel with Marco Polo to China, do a mission for Kublai Khan, then return to Venice.

  • The White Castle 1–4 players · 80 min · Hobbyist Favorites

    Place your clan through Himeji castle, timing each colour of die just right.

  • Things in Rings 2–6 players · 20 min · Party & Quick

    Guess the hidden rules that sort the cards, using only what the table already knows.

  • Tichu 3–10 players · 90 min · Global Classics

    A partnership climbing game from Taiwan. Call your Tichu early and then back it up.

  • Ticket to Ride 2–5 players · 60 min · Gateway

    All aboard! Collect trains, choo-choo-choose your routes, fulfill your destination!

  • Ticket to Ride: Europe 2–5 players · 60 min · Gateway

    Build train routes across Europe in this sequel to the hit family board game.

  • Ticket to Ride: First Journey 2–4 players · 30 min · Kids & Family

    All aboard! Collect trains, choo-choo-choose your routes, fulfill your destination!

  • Ticket to Ride: Nordic Countries 2–3 players · 60 min · Two-Player

    All aboard! Collect trains, choo-choo-choose your routes, fulfill your destination!

  • Time's Up! Title Recall 4–18 players · 60 min · Party & Quick

    The same names, three rounds, and less to say each time. It ends in charades.

  • Timeline 2–8 players · 15 min · Party & Quick

    Place the event on the line. Earlier or later than you think? Find out immediately.

  • Tiny Towns 1–6 players · 60 min · Gateway

    Plan well as you build your town one building at a time. Will it fit?

  • Tokaido 1–5 players · 45 min · Gateway

    Travel the old road to Kyoto slowly. The one who sees the most beauty wins.

  • Top Ten 4–9 players · 30 min · Party & Quick

    You hold a number one to ten. Act it out and get your team to order everyone.

  • Toy Battle 2 players · 15 min · Two-Player

    Toy armies fight for three battlefields in a fast, sharp duel.

  • Trajan 2–4 players · 120 min · Hobbyist Favorites

    A mancala wheel drives every action as you build Rome's trade, senate and legions.

  • Trio 3–6 players · 15 min · Party & Quick

    Hunt for three of a kind in hands you cannot see. Push your luck or pass it on.

  • Trivial Pursuit 2–6 players · 90 min · Classic Americana

    Six categories, six wedges. Fill your pie and prove you know a little of everything.

  • Trouble 2–4 players · 45 min · Kids & Family

    Pop the bubble, move your pegs, and knock everyone else back to the start.

  • Troyes 1–4 players · 90 min · Hobbyist Favorites

    Defend the city and rise to power by influencing the clergy, nobility and peasants.

  • Tsuro 2–8 players · 20 min · Gateway

    Lay a tile, follow the path, and stay on the board longer than everyone else.

  • Twilight Struggle 2 players · 180 min · Two-Player

    Relive the Cold War and rewrite history in an epic clash between the USA and USSR.

  • Tyrants of the Underdark 2–4 players · 60 min · Hobbyist Favorites

    Drow houses build decks and armies to control the Underdark, one district at a time.

  • Tzolk'in: The Mayan Calendar 2–4 players · 90 min · Hobbyist Favorites

    Lead your people, build monuments and make offerings to earn the favour of the gods.

  • Unmatched 2–4 players · 40 min · Gateway

    Heroes and villains of legend (and their sidekicks) fight to the death.

  • Uno 2–10 players · 30 min · Classic Americana

    Get rid of your cards first, but don't forget to say "UNO"!

  • Village 2–4 players · 90 min · Hobbyist Favorites

    Send your villagers to work, travel, pray, and in death become a part of history!

  • Viscounts of the West Kingdom 1–4 players · 90 min · Hobbyist Favorites

    Travel the Kingdom seeking upgrades in an attempt to bring poverty or prosperity.

  • Viticulture Essential Edition 1–6 players · 90 min · Hobbyist Favorites

    Seasons pass as you develop your vineyard, harvest grapes, make wine and fill orders.

  • Wavelength 2–12 players · 45 min · Party & Quick

    Read your teammates' minds in this pinpoint party game of infinite possibilities.

  • Welcome to the Moon 1–6 players · 30 min · Two-Player

    Everyone fills the same sheet from the same cards, and nobody builds the same base.

  • Werewords 4–10 players · 10 min · Party & Quick

    20 questions with a twist... a time limit and a sneaky werewolf who knows the answer!

  • Wingspan 1–5 players · 70 min · Gateway

    Attract a beautiful and diverse collection of birds to your wildlife preserve.

  • Wits & Wagers 3–7 players · 25 min · Party & Quick

    Bet on who's likely to guess the closest to the correct answer in this trivia game.

  • Wizard 3–6 players · 45 min · Global Classics

    Predict exactly how many tricks you will take. Wizards win them, jesters throw them away.

  • Wyrmspan 1–5 players · 90 min · Hobbyist Favorites

    Excavate caverns, coax dragons into them, and put your growing wing to work.

  • Xiangqi 2 players · 60 min · Global Classics

    Chinese chess, across a river and behind a palace wall. Checkmate the general.

  • Yahtzee 2–10 players · 30 min · Classic Americana

    Roll five dice three times, chase the combinations, and hope the last one lands.

  • Yokohama 2–4 players · 90 min · Hobbyist Favorites

    Claim your fame as the dominant merchant in Yokohama during the Meiji period.

  • Zenith 2–4 players · 35 min · Two-Player

    Steer humanity's ark through deep space, weighing what to save and what to leave.

  • Zingo! 2–8 players · 5 min · Kids & Family

    Slide the dispenser, match the tiles, shout Zingo. Works before anyone can read.

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