Events

Social Deduction Saturdays

Accuse your friends. Make new enemies. No experience needed.

Every Saturday from 9pm, the back area belongs to social deduction: staff-moderated Werewolf leading a rotation of bluffing games, running continuously until close. Die in one game, deal into the next. Games are 20–40 minutes, villages run 8–20 people, and the rules take ninety seconds to learn.

Once a month the block levels up: Blood on the Clocktower, our presold headliner with a trained Storyteller. The rest of the month, it's the single easiest event to walk into alone, and the loudest fun a Saturday night allows. Just show up.

Details

When
Weekly, Saturday, 9pm to close; rolling games in the back area
Price
Standard cover ($8 first 2 hours, $5/hr after). No ticket.
How to join
Walk in; join the next game at any point in the night
Experience
none; taught in the first two minutes
Age policy
18+ suggested; the night runs from 9pm

Who it’s for

Solo drop-ins, big groups, birthday overflow, anyone who found trivia too quiet.

Questions

Do I need to arrive at the start?

No; games restart every 20–40 minutes.

How many people do we need?

We combine walk-ins into one village; you never need your own group.

Is it scary or intense?

It's loud and silly. Intensity depends on the village.

Can a private group book their own game?

Yes.

Plan your visit All events

Just show up