Events

Blood on the Clocktower

One of you is the Demon. Everyone else is lying too.

The social deduction game with a cult following, run the way it's meant to be run: a trained Storyteller, a full village of 10–20 players, and the kind of table talk that spills into the bar afterward. Dead players stay in the game, nobody sits out, and no two nights play the same.

If you've heard about Clocktower and never found a group big enough to try it, this is the night. If you're already obsessed, you know why you're here.

Details

When
Monthly, one Saturday (the headliner edition of Social Deduction Saturdays), 9pm; 1–2 games
Price
$25 per seat + tax, presold; your seat is your cover. Food and drink separate.
Players
10–20 per game; solo sign-ups are the norm
Experience
none required; the Storyteller teaches before the first game
How to join
Advance tickets; limited walk-up seats if not sold out
Age policy
18+ suggested; the night runs from 9pm

Who it’s for

Solo attendees (the best big-group game for showing up alone), social deduction fans, Werewolf players ready to upgrade, the Clocktower-curious.

Questions

I've never played. Will I ruin it?

No. Every game has new players, and the Storyteller balances for it.

What if I die early?

You stay in the game. Dead players still talk, vote (once), and scheme.

How long is a game?

60–90 minutes; we run two per night with a break between.

Can I come with friends?

Yes, though you may be on opposite teams. That's the fun part.

Which script do you run?

Trouble Brewing for newer groups; rotating advanced scripts announced ahead.

Plan your visit All events

Grab a seat