Events · D&D Nights in the Study
The table where nobody has played before.
Saturday night assumes zero. No rules read, no character built, no idea what a d20 is: that is the table. Your GM hands you a character and teaches the game as you play it.
Everyone else sitting down is in the same position, which is the whole point of running it as its own night.
No. Every session stands alone, and continuity is there if you want it.
Allies are welcome at every table. These tables exist to center their communities, and that comfort is the point. Any guest who makes the group uncomfortable will be asked to leave the group. Not sure where you fit? Ask a Game Guide; there's a table for you.
A 7-piece dice set to keep and any mini you like from the bucket. Both are yours; the adventure is extra.
Waitlist per night; the room is also bookable for private games.